Posts tagged: Mac


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This is a short post about an issue I recently had with updating a widget for a SwiftUI project. I kept getting a weird error every time I tried to run a widget target in the simulator. The error read “Failed to initialize client context with error”. This was followed by a crazy long error message spit out by the debug console in Xcode. I googled everything and I finally found the solution! (Note: This only happened on my M1 Mac)

Sep 18, 2021 Read Post

Recently I ran into an error when trying to run a SwiftUI Project on my iPhone. I’m running this project on a M1 Macbook Pro. The error seemed to start happening when my project started using certain Cocoapods. The error reads “ARCHS[@]: unbound variable”.

May 18, 2021 Read Post

Recently I have been working on a new project with my new M1 Macbook Pro. In this project I needed to use third party libraries such as FBSDKCoreKit (Facebook) so the user could sign in with their Facebook account. The problem I ran into was that no matter what I did the Cocoapods I loaded into my project would not run. Xcode would give me error messages such as “No such module found” or “module ‘FBSDKCoreKit’ not found”.

Feb 16, 2021 Read Post

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